Archives for: 2007
Grid Defence v1.0.1
A new version of Grid Defence is deployed at:
http://www.funqai.com/site/game/index.php?id=griddef
Changes from v1.0
—————–
Changes:
- Tweaks to HP and score
- Increased addition cost of towers
- Added ability of shift-click when upgrading towers to not close menu
- Added reporting of number of nodes captured on game completion. A level of 1050 represents perfect game, 1040 represents 10 captured position, 1030 represents 20 captured positions, etc. I will incorporate this into the hiscore table at some point.
Fixes:
- Fixed bug with HUD reporting HP of last enemy
Grid Defence v1.0
A new version of Grid Defence is deployed at:
http://www.funqai.com/site/game/index.php?id=griddef
Changes from v0.9.7
—————–
Changes:
- Removed overuse of transparency
- Added selected tower
- Made repair costs increase with grid band (x1, x2, x3)
- Increased enemy hp at higher levels
- Increased enemy score at higher levels
- Added score bonus every 25 enemies equivalent to amount in bank
Grid Defence v0.9.7
A new version of Grid Defence is deployed at:
http://www.funqai.com/site/game/index.php?id=griddef
Changes from v0.9.6
—————–
Changes:
- Added tower repair cost multiplier
- Added tower weakening with repair
- Slightly increase enemy hp
Fixes:
- Made state buttons work a little more intuitively
Grid Defence v0.9.6
A new version of Grid Defence is deployed at:
http://www.funqai.com/site/game/index.php?id=griddef
Changes from v0.9.5
—————–
Changes:
- Added strategy to towers
- Added low detail graphics mode
- Made harder!
Fixes:
- Improved path choice when alternate paths are identical
Grid Defence v0.9.5
A new version of Grid Defence is deployed at:
http://www.funqai.com/site/game/index.php?id=griddef
Changes from v0.9.4
—————–
Changes:
- Introduced concept of ‘Perfect Game’ by completing game without any positions captured
- Added game complete bonus based on number of positions captured
- Increased cost of upgrades
- Other tweaks
Fixes:
- Increased hp of enemies as intended
Known issues:
- Spelling
- End game still too easy!
Grid Defence v0.9.4
A new version of Grid Defence is deployed at:
http://www.funqai.com/site/game/index.php?id=griddef
Changes from v0.9.3
—————–
Changes:
- Increased enemy hit points at higher levels
- Other tweaks
Fixes:
- Interest rate bonus working
Grid Defence v0.9.3
A new version of Grid Defence is deployed at:
http://www.funqai.com/site/game/index.php?id=griddef
Changes from v0.9.2
—————–
Changes:
- Reduced game size to 1000 enemies before win
- Added Bonus enemy every 100 levels
- Other tweaks
Fixes:
- Rapid rate increase sometimes cause tower to stop firing
- Threat calculation at positions with towers
Known issues:
- Bonus interest rate increase not working as intended
- Too easy!
Grid Defence v0.9.2
A new version of Grid Defence is deployed at:
http://www.funqai.com/site/game/index.php?id=griddef
Changes from v0.9.1
—————–
Changes:
- Enemies colliding with towers do less damage
- Reduced number of direct enemies
- Improved attract screen
- Other tweaks
Fixes:
- Enemy bounty increases correctly with level
Grid Defence v0.9.1
A new version of Grid Defence is deployed at:
http://www.funqai.com/site/game/index.php?id=griddef
Changes from v0.9
—————–
Changes:
- Increased frequency of interest payments
- Other tweaks
Fixes:
- Enemy buy costs are reset each game
This was a very small release. Bigger changes are planned in the coming weeks.
Grid Defence v0.9
I’m silently launching a new game, Grid Defence:
http://www.funqai.com/site/game/index.php?id=griddef
It’s in beta, so there are bugs. Features will be added and changed in the coming weeks. Please leave suggestions here!
Snake v1.6.1
The version that launched with this site.
Changes from v1.5
—————–
Changes:
- Added hi-score saving
Rebound v1.2.1
The version that launched with this site.
Changes from v1.1
—————–
Changes:
- Added hi-score saving
- Tweaked scoring
Spira-Defence v1.2.1
The version that launched with this site.
Changes from v1.1
—————–
Changes:
- Added hi-score saving
- Added small money bonus to levels 8, 16, 24 and 32 dependent on lives left (to give another option other than instant sell all lives)
- Reduced added time on stoppers
- Added speed increase with right mouse button
Fixes:
- Fixed problem on every 8th level where enemy might shoot off in opposite direction when past dive point
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